Showing posts with label Michael Oeming. Show all posts
Showing posts with label Michael Oeming. Show all posts

Saturday, June 29, 2013

Red Sonja (Dynamite) - Year Two

In a previous post, I reviewed the first year of Dynamite Entertainment's Red Sonja series (#0-11).  I sang the praises of that series for having outstanding story and art.  In this article, I will review the second year of this series, issues #12-24.

Year 2 of Red Sonja continues to provide excellent stories and gorgeous artwork. Oeming and Rubi, joined later by new artist Homs, continue their praiseworthy run new story arcs about the red-haired swords-woman. Throughout the arcs, Oeming provides flash-backs of Sonja's origin, where we learn how she came to be the woman she is.  These flash-backs appear, bit by bit, in each issue, usually lasting 2-3 pages at a time.  Oeming walks a fine line here.  Piecemeal flashbacks over a long series of issues can often be done in a way that confuses and disorients the readers (see, for reference, Grant Morrison's issues 1-7 of Action Comics). Fortunately, Oeming has a talent for providing just enough recap in the first panel or two of each flash-back that the reader can follow the back-story and the current story easily each issue.  He also cleverly depicts, in the flash-backs, events that have a clear bearing on the present story as it happens, so the reader can easily connect the two plots.

What we learn of Sonja's origins

Told in flashback (as mentioned above), throughout issues 7-24, we learn the origin of Red Sonja.  We see her with her family as a young girl of 13, learning to hunt at her father's side, and arguing with her mother and brother.  Then we witness as forces from the evil god Borat Na-Fori (with whom we've seen Sonja tangle in the present day) attack her village, and slaughter everyone there, including Sonja's parents.

Starting in issue 12, Oeming slowly tells what happened next.  At the tender age of 13, Sonja was brutally raped by some of the soldiers, who then left her for dead in the burning town.  Bloodied, beaten, and perhaps dying, Sonja crawled away from the ruins, and encountered a beautiful goddess.


After comforting Sonja, the owl goddess set her three tasks. First, Sonja must return to the site of her family's slaughter to discover the face of her enemy. Second, Sonja must climb a great mountain and eat either the white or black lotus (white will bring forgetfulness of the pain and a life with a new family, black the fire of revenge and prowess of a warrior).  And finally, she must seek a great serpent and kiss it.



Having accepted the charge from the goddess, Sonja returned to her home.  She witnessed again the aftermath of the slaughter, and noted the symbol of Borat Na-Fori, the dark good whose followers killed her family. Then she climbed the Lotus Mountain and found the flowers. She chose the black flower - the flower of revenge.  Then she climbed down the mountain where she confronted a giant white serpent - the one she had been instructed to kiss without showing fear.  She stepped forward, and kissed the tongue of the serpent, fulfilling the charge of the goddess, and earning her final blessing.

n.b. - These events were depicted a little at a time throughout many issues. For the reader's convenience, they are presented here as a coherent origin story.

Story Arc 3 - The Return of Kulan Gath (#12-18)

At the end of the previous story arc (Arrowsmith, issue 11), Sonja and her companion Osin were being attacked by a follower of Borat Na-Fori.  In the beginning of issue 12, which starts the "Return of Kulan Gath" story arc, they awake in the care of a north-man named Summaro.  Summaro explains that his mammoth saved them from death, causing an avalanche that distracted their tormentor.

Summaro then explains who he is and where he has come from.  He is a prince from a kingdom far to the north, which had been a land of good people.  However, after Summaro's mother perished, his father, the king, took up with a woman Afrea.  This woman was a vessel for a "dark god," and corrupted first the King, and then the people.  Summaro eventually came to oppose them.  Now, Afrea is with child -- the incarnation of Borat Na-Fori.  He tells Sonja that they must stop this dark god from being born.  Osin, whose main desire is to become famous like Sonja and appear in the bards' songs, decides to go with them.


Together, the three set out for the northern kingdom.  Meanwhile, Summaro's father, the king in the north, leaves his very pregnant wife to carry out the will of their dark god. He amasses an army and leads it forth to begin conquering the neighboring lands.  At the end of issue 12, however, we learn that this is all being manipulated by an even more powerful entity, who controls even the Borat Na-Fori - a being named Kulan Gath.



Who is Kulan Gath?  Dynamite answers this question on the back cover of issue 12, where they explain that he is a powerful sorcerer who first appeared in the pages of Conan, and later was a major villain in the Marvel Universe.  Dynamite has the rights to him, so they decided to bring him back as an enemy for Sonja.

In issue 13, Sonja and her companions arrive in the snowy north, and find an advance guard including Summaro's father. Together they attack and steal horses, after which the advance guard gives chase. Meanwhile, back at the castle, Afrea has died in childbirth, giving rise to the dark god. With its first words, it calls out the name of its enemy: Sonja.  Within a few frames, he grows to adulthood, and begins preparing an army to attack the south.

Sonja's group gives battle to the king's vanguard, defeat them, and capture Summaro's father.  They then see a vision of the goddess, who tells Sonja it is time to return home and acquire her sacred Hyrkanian blade, which she must use in the coming battle.

At this point Summaro suggests they should recruit the assistance of the old, forgotten gods, who he says bear enmity toward Borat Na-Fori.  Together, the group heads north to the ancient temple of those gods.  The dark god, however, tries to bar their path by summoning forth a powerful creature from the depths of the earth.



After defeating the monster, Sonja and her companions continue north until they reach the temple of the old gods.  There, Summaro's father comes to his senses, puts his own eyes out for what he has done, and his blood awakens Kaleval, one of the old gods.  Kaleval battles Sonja and the others, defeating them, but when he hears of the resurgence of Borat Na-Fori, he decides to help them.  With a flying steed, he returns Sonja to her village, which is bathed in blood due to the dark god's curse, and she retrieves her sacred Hyrkanian blade.


Meanwhile, back in the north, Osin and Summaro search out Summaro's band of men, who have hidden in exile from the king.  They find the army, including a bard, much to Osin's pleasure (remember, his goal is to have songs written about him).  Just as they find the men, Sonja and Kaleval return on the flying steed, and all is made ready.  Sonja and Kaleval then lead the forces north into the frozen kingdom, and attack the capital. The battle is joined against the forces of the dark god.



Sonja and Summaro break through, to find Borat-Na Fori waiting on the steps of his castle.  He invites them in, and taunts them, saying that he has defeated gods before, so he does not fear mortals.  Sonja, of course, is not afraid of him.


Sonja then draws her Hyrkanian sword, and leaps forward to attack.  They battle, and the dark god seems to have the upper hand. Then Kaleval smashes through the wall and joins the fight.  Borat Na-Fori defeats him, and pulls out his heart. Then Sonja leaps forward again, and slays the dark god.  But his death is exactly what Kulan Gath wanted.  The death of Borat Na-Fori bathes the castle in the blood of a god, completing an ancient ritual, and Kulan Gath returns to the world from which he had long been banished.


The story arc concludes with Kulan Gath victorious, and Sonja and her friends fleeing his wrath.  Kulan Gath burns down the castle and melts the snows of the north, and to escape the floods, Sonja, Osin, Summaro, and the others flee into an underground river.  The hunter reappears, and Sonja battles him again, this time defeating and nearly killing him.  Then Osin drags her back into the boat, and they go down the river and over a waterfall, finally ending up in a paradise land of plenty.

Sonja has defeated Borat Na-Fori and revenged herself upon him for what he did to her and her family... but she has also caused Kulan Gath to be freed.  She fears what will happen next.

Story Arc 4 - Animals (issues 19-21)

With issue 19, Mel Rubi departs as the interior artist of Red Sonja, and is replaced by an artist known simply as "Homs." I have no idea who Homs is, but his art is nearly as good as Rubi's, and his layouts are extremely original, so I can't complain.

In this arc, as Kulan Gath begins his cruel reign over Hyboria, Red Sonja and her colleagues discover that the new world in which they find themselves is not a paradise. Flying lion creatures (the Leijona) attack them, and capture half of her party, while Sonja and the rest flee into the forest, where even the plants attack and kill some of them.  Sonja is rescued by some humanoid amphibian creatures, who take her back to their city.  Sonja's friends are put into an arena by the Leijona as a trial by combat while she tries to find a way to help them. Meanwhile, in Hyboria, a pirate named Valera gets into a tavern brawl which is interrupted by the invasion of Kulan Gath's army.



Valera flees the invasion on her ship, the Scorpion, and receives a vision of her death -- that Red Sonja will cause it.  Meanwhile, Sonja leaves the amphibian humanoids to summon another tribe of cat-like creatures who the amphibians say can help her, and the arena trial of Ossin and Sonja's friends begins in the land of the Leijona.  The cat-creatures, who know that Sonja's friends have been kind to normal cats in Hyboria when they were younger, agree to help, and use magic to send Sonja to the Leijona to help her friends.  After a battle, they are recaptured, but Sonja weaves a great tale for the Leijona, and they release her, and give her a ship to send her back to Hyboria.  Meanwhile, Kulan Gath captures the owl goddess who is Sonja's patron.

Story Arc 5 - The Long Way Home (issues 22-24)

As Kulan Gath taunts the owl goddess, Sonja's small boat returns toward Hyboria. However, they are run over by a demon ship, filled with a skeleton crew right out of Pirates of the Caribbean.  The crew's captain tells them that they have been cursed to hunt a whale they attempted to kill long ago but did not.  Sonja and her companions will supply the blood to summon him and end the curse.  As Sonja gets ready to walk the plank, in another part of the northern sea, Valera's Scorpion runs into the ice, and she asks Calibas, the prophet who foretold her doom, to help them. He shows them how to use their horses to pull the ship free, but then he escapes with some of the horses.  Calibas ends up riding a pod of sperm whales toward a meeting place.



That meeting place is, of course, the location of the demon ship. Sonja is sent into the water, but then Summaro, who knows some magic, casts a spell that kills him, but grants Sonja the ability to breathe underwater and resist the cold of the deeps.  Sonja finds an undersea city and defeats the soldiers there, and then the great whale, who is an old god, awakens.  Sonja tames him, and rides him to the surface, where he smashes the ghost ship and swallows its crew. Then Sonja stabs the whale with a spear, finally letting him rest in peace.  Calibas and the whale pod then rescue Sonja and her remaining friends.  As the arc ends, Sonja's whale pod finds Valera's ship, and she takes them on board. Calibas is nowhere to be seen. And the owl goddess tells Kulan Gath that Sonja returns to Hyboria.

Reflections on Year 2

The Red Sonja series in year two continued to dazzle me.  The plot, the dialogue, the characterization, and the artwork are all absolutely top-notch.  Since returning to comics, I have found no other series -- not even Gail Simone's Batgirl -- that has been as consistently good for as long a period.  For two solid years, Oeming (assisted by Rubi and Homs) produced inter-connected story arcs that told one of the deepest and most interesting tales not just in current comics, but that I have ever read in comic-books, period.  This run, which by year 2 was still not quite over, easily parallels the greatest creative team runs of all time, ranking up there with Simonson's Thor, the Claremont/Byrne X-Men, Mantlo and Buscema's Rom, and Wonder Woman by George Perez.  In the 21st century, only Gail Simone's Batgirl comes anywhere close to equaling the quality of this comic, and then only in terms of plot and story.  Red Sonja's art is far superior to Batgirl's.

Perhaps what has surprised me the most about this series through the first 25 issues has been the thoughtfulness and maturity of the stories.  Based on the covers, one might expect these comics to be pure "cheesecake" -- a hyper-sexualized female character constantly placed into one situation after another designed to titillate young men.  To be fair, the covers often serve such a purpose.  However, the stories and art within are nothing like that.  In the first 25 issues, Sonja has sex exactly once, across two pages, and that act fits within, and serves, the larger story.  Outside of that one act, there is nothing gratuitously sexual about the story, or about how Sonja is posed or depicted.  Her companion, Osin, is as scantily clad as she is, for example.

One thing I love about Red Sonja is what a great warrior the character is, and what great heart she has. She will face down any enemy.  Whether it's a horde of skeleton sailors, or a swarm of mer-people, or a giant whale, she willingly brandishes her weapon and heads into the fray -- most often, for the purpose of saving her friends.  This makes Sonja a hero in the truest and most traditional sense of the word. Yes, she's violent and she kills a lot, but never gratuitously or because she fails to value life. Indeed, Sonja most often issues a warning, telling those who face her that they would be wise to stand down. Only when they refuse, and attack her instead, does she pull out the swords and daggers and have at it.  This makes Sonja a sympathetic character, and Oeming does a great job of interweaving her staunch bravery with the softer side that clearly loves and deeply cares for her friends.

Red Sonja is, clearly, and adult comic-book. You would not give this to a child to read. There is blood, and violence, and yes, once every couple of years, there's a little sex.  But this series presents a grown up, sophisticated story in a deeply engaging fantasy setting.  The characters are 3-dimensional. The story has weight. The plot is paced well. And the heroes are absolutely people you will want to cheer on from issue to issue.  In short, what made this series so good through the first two years was that it's everything most modern comics are not.  And it does all that without being a throw-back to the Silver Age, or bowing to the lowest common denominator with Sonja's sexuality.  These first 25 issues represent a body of work of which Dynamite and its creators can be proud. I can't wait to see what happened in year 3.

Monday, March 4, 2013

Red Sonja (Dynamite) - Year One

Back in the early 1980s, I had developed an abiding interest in two things -- comic-books, which usually feature superheroes, and the fantasy settings of authors like Tolkien and Donaldson.  Therefore, in 1983, when Marvel Comics put out a 2-issue limited series comic-book called Red Sonja with a fantasy setting, I immediately found it appealing.  I did not know at the time that Red Sonja was a character from the Conan novels -- I was never much of a Conan fan and I might not have bought the comics if I'd realized her provenance.  I also had no idea, when the first two issues came out, that there would be no more immediately forthcoming.  Nor did I know there had been a Red Sonja series some years before.  What I knew was that here, at last, was a fantasy-based comic-book with good art and a good story.  I was pretty upset when the series turned out to be just a two-for.

+Marvel Entertainment followed up this two-issue series with another "continuing" series, but it was published sporadically, seeing only 13 issues printed in a 3-year period (ordinarily, even a bi-monthly title would have had 18 issues after 3 years).  Because it was sporadic, I got a few issues (I think) but this series never managed to connect with me.

However, ever since that two-issue Red Sonja series written by classic comic-book author Roy Thomas, I've always found the character, Red Sonja, interesting. She was billed as Conan's equal in prowess and fighting skill, and thus, other than the Barbarian himself, is the greatest warrior in the land.  The fantasy setting is naturally appealing to me.  On top of that, let's face it: Sonja's pretty hot (though in those days, they had stopped drawing her with the itsy-bitsy-teeny-weeny metal-scaled bikini armor).

And so, when I started collecting comics again, I noticed right away that there are several Sonja-based ongoing series now being produced by Dynamite Entertainment.  There is, of course, one titled Red Sonja: She-devil with a sword, as well as another called Queen Sonja, and a newer one called Red Sonja Unchained.  There are also a bunch of other specials, one-shots, and mini-series that have been put out by Dynamite with Sonja's name.  I decided to begin with the old stand-by, Red Sonja, and go from there.



The Red Sonja series is now 6 years old and counting, and more than 70 issues have been produced.  However, as with my other series reviews, I am going to review this one a year at a time.  I will do this for two reasons. First, reviewing a 70+ issue series would make this article far too lengthy.  And second, there's no guarantee I am going to keep reading it for 70+ issues (I've seen hints that after issue 36 or so, someone "different" takes over as Red Sonja, which sounds iffy to me, so I might stop at that point).  Whether or not I branch out into the other "Sonja" titles remains to be seen, but so far, I don't plan to. As with characters like Batman and Superman, it's one thing to enjoy them in a monthly title, a single series. It's another to have to make a multi-title commitment to one character, when there are so many other interesting characters out there.

Story arc 1 - She-Devil with a Sword: Issues 0-6

Dynamite's Red Sonja series opens with a special "zero" issue, with a print date several months earlier than the first issue. I was not collecting comics at the time of publication, so I don't know for certain exactly why this issue was printed so far ahead of the others.  Presumably this was a "test run" to see if they would sell enough copies to warrant a full series.  Issue 0 can act as either a prologue to the story arc or an epilogue. Although it seems to have been printed first, and works very well when read first (as I did), chronologically (in terms of the story) the events of  #0 occur after the events of #6.

In #0, we hear of a "red storm" full of blades and fury - clearly, this is Red Sonja.  This is a short-ish issue (several pages shorter than the standard length) and there isn't a lot of dialogue.  In it, Sonja comes to a village, sees a girl with a strange pendant, and ends up tearing the village apart after she is attacked by the residents.  Exactly why these events unfold is left unclear.



The story really gets going in issue #1. Sonja begins searching for a city called Gathia, and she happens upon a messenger from there.  The messenger is being accosted by a violent group of highwaymen, and Sonja rescues him, single-handedly slaughtering the brigands. She then helps the messenger get to Gathia.  However, once there he drinks the water on the outskirts of town, which he says used to be cursed but no longer is, and comes down with the curse, turning into a monster and attacking Sonja. She is forced to kill him.  She then takes his body to Gathia to return it to them, but they believe she killed the messenger, and they attack her.

As the story continues, Sonja battles armies to a stand-still, and fights a giant troll.  She is eventually captured, and the city's priest plans to sacrifice her to the local god at the request of the religious leader, called simply "the celestial."  The story has many twists and turns, with Sonja battling her way through dungeons and across rivers, wading through armies, battling demons, and fighting monsters.  Finally she ends up going against the celestial himself.  She reveals that long ago, at his order, her entire village was slaughtered in the name of the celestial's "peace."  This is what has motivated her to fight against him.



When the story ends in issue #6, in classic Red Sonja fashion, pretty much everyone is dead except for her.  She's defeated the celestial and freed the city from his iron rule, but the town burns around her, and the river runs red with the blood of many.  Indeed, as her thoughts narrate the ending sequence, she realizes that she's not called "Red" Sonja for her hair, but for the blood and death that she causes.



When the comic ends, we see Sonja approaching the village from issue #0, following a girl who was the celestial's servant -- that's what the pendant signified in the opening sequence of #0.  The story has come full circle, and now we know why Sonja laid waste to the town and everyone in it.

Story arc 2 - Arrowsmith: Issues 7-11

The second story arc for Red Sonja begins when she arrives at a familiar town, one she's visited before, and finds it devastated by brigands.  She rescues a young girl from under a fallen statue -- a girl who's been raped and beaten -- and brings her to a shelter for treatment.  When she hears about the brigands, she heads out to find them and exact revenge.  Her encounter with the girl also brings up memories for her, so as Sonja follows the trail, we see flashbacks of her as a young girl, being raised by a loving family.  We watch as she fights with her brothers, and her father teaches her how to hunt.  These flash-backs are gracefully written, giving the reader insights into Sonja's background, and helping us understand who she is as a person.



We also see her family attacked and killed by the followers of the same god whose minions Sonja battled in the first story arc.  And along the way, Sonja's footsteps are dogged both by the girl she saved, and by a mysterious hunter.

As the series progresses, Sonja and her partner attack the bandits, and in the end they wipe out all but one, who the leave alive so he can tell others to stay away from the town of the Arrowsmiths.  Once the girl leaves Sonja's side, the hunter appears again, ready to attack and kill Sonja. It turns out he is a servant of Borat Na-Fori, the same deity served by the celestial, and is out for revenge after the happenings of the first story arc.  He battles Sonja, and her old friend Osin (from the first story arc) shows up to assist her.  At the end of the arc, a giant mammoth runs through the area, causing an avalanche, which separates the hunter from Sonja and Osin, thereby stopping the battle.  Where the mammoth came from is explained in the next issue, which begins a new story arc for Sonja and Osin (and will be reviewed with the Year 2 comics at a later date).

Reflections on Year 1

I found first year of this series to be absolutely outstanding.  The writers, Mike Carey and Michael Oeming, do an outstanding job of characterization. The dialogue crackles with energy. Sonja is written with a perfect mix of toughness and heart.  The villains may be cruel, but they are not mindlessly evil -- they have believable motivations.  And there is enough ambiguity to the unfolding plot that, although you're always on Sonja's side, you definitely realize that her way of "fixing things" is extremely bloody and destructive.  The Mikes clearly show that Sonja's win is a Pyrrhic victory.  Overall, the story in this series started out stronger than just about any first story-arc I have read since returning to comics, with the possible exception of Batgirl.

Additionally, the art was superb for the first year of Red Sonja.  The book's main artist, Mark Rubi, who seems to do both the pencils and the inks, does a fantastic job with all aspects of the art.  Rubi does a wonderful job with Sonja, who has a very expressive and (of course) lovely face, and the requisite killer body (literally).



But it's not just Sonja who is done well. All the characters look unique and individual, and have interesting features and a wide range of expressions.  Additionally, Rubi does an amazing job with the fight scenes.  I often felt like I was watching a movie, because the scenes were so cinematic.



And finally, Rubi does an excellent job with the backgrounds of the fantasy setting.


And then there is the job that the various colorists have done on this book, which is simply phenomenal.



All in all, between the high-quality stories, strong dialogue and characterization, and beautiful artwork, I can't say enough good things about the first year's worth of Red Sonja.  This run by Carey, Oeming, and Rubi is simply wonderful, and ranks up there with Gail Simone's Batgirl and Simonson's Thor. And that's saying something.

I know the creative team will change as I go along, but I will definitely be reading Year 2 of this exceptionally good series.